General admission
17 May 2026
Final general admission cutoff for the verified 2026 cycle.
AI Design & Media High School Course
A hands-on AI art course where students create original work, explore ethical image-making, and build a design portfolio through daily creative practice.

A hands-on AI art course where students create original work, explore ethical image-making, and build a design portfolio through daily creative practice.

What Succeed checks
We review public program details such as eligibility, age range, cost, duration, location, format, accommodation, meals and application timing.
What Last verified means
Last verified is the latest date Succeed checked the public details shown on this page. Program dates, prices and availability can still change.
How official sources are used
Succeed uses official provider information where available, then rewrites it into a student-facing summary for comparison and planning.
Why some dates are reference dates
If the current cycle is not available, Succeed may show the latest verified cycle dates so you can understand typical timing.
Succeed is independent from this provider unless a partnership is clearly stated.
Current status
Applications open
Eligibility
Grades 9-12; 3.0 GPA
Age range / Year group
14-18 / Grades 9-12
Location / Region
Berkeley, California
Cost
$5,998 residential; $3,298 commuter
Duration
2 weeks
Format
In-person, residential or commuter
Application deadline
Rolling · Next cycle not announced yet. These dates are from the latest verified cycle and should be used as a reference only.
Save programAccommodation: Shared university dorm rooms
Meals: All residential meals; commuter lunch
Sessions / cadence: 9 x 3-hour weekday morning classes
Main output: AI art portfolio and final project
Tutors / faculty: Creative and interactive-media professionals
Students learn how human creativity and machine intelligence can work together in visual art and media. The emphasis is on intentional creative practice rather than letting AI make every artistic decision.
Projects cover text-to-image generation, neural style transfer, prompt writing, digital editing, ethical image sourcing, and iterative refinement. Students work from original concepts toward polished pieces.
The course suits creatively minded students curious about emerging technology, visual communication, and careers connecting art, design, and AI.
The AI Design & Media High School Course is a Summer Springboard academic course exploring AI-generated art and the relationship between human creativity and machine intelligence. Students use original ideas and imagery to move through a complete creative workflow.
Daily practical work introduces text-to-image tools, neural style transfer, prompt writing, editing software, and traditional digital art techniques. Students also examine AI bias, image sourcing, creative responsibility, and career paths across digital art, creative technology, AI ethics, and cultural design.
The curriculum treats AI as a creative collaborator while keeping students responsible for artistic intent and judgment.
Students follow projects from original concept through repeated refinement to polished final artwork.
Ethical questions about bias, image sourcing, and creative responsibility sit alongside technical tool use.
A final project, portfolio development, and showcase make the creative work tangible and presentable.
Named instructors bring experience from AI, marketing, interactive media, education, and entertainment.
Visually creative students who want to experiment with AI-assisted art, think critically about responsible use, and develop work for a portfolio.
You want an advanced coding, data science, or machine-learning curriculum focused on building AI systems rather than using creative tools.
The course can be worthwhile for students who learn best through making and want structured space to test whether creative technology feels like a serious academic or career interest. The portfolio work, final showcase, ethical discussion, and professional insight give the experience more substance than casual experimentation with image generators.
The main limitation is its exploratory creative focus: it does not appear designed to teach advanced programming or the mathematics behind machine learning. Families should also weigh the substantial tuition and additional application fee against how strongly the student values campus life, guided projects, and residential enrichment.
A practical overview of cost, accommodation, meals, dates and provider details to review before deciding.
Cost and what is included
$5,998 residential; $3,298 commuter; includes Residential tuition includes the academic course, lodging, all meals, excursions, and weekend excursions., Commuter tuition includes the academic course, lunch, excursions, and weekday programming., Residential accommodation includes campus facilities and staff support., A tuition protection plan covering cancellation for any reason was available..
Accommodation
Shared university dorm rooms
Meals
All residential meals; commuter lunch
Provider details
Review the Summer Springboard provider page and official sources before making a final decision.
Dates and logistics
2 weeks; Berkeley, California.
What to check before committing
Confirm current dates, payment terms, travel arrangements, cancellation rules and what is included with the provider.
Compare this program with similar options before deciding on dates, cost, format and fit.
Compare with similar programsEffort level
Moderate to high creative commitment.
Best started
Begin application and travel planning two to three months before the next published session, allowing extra time for documents and portfolio ideas.
Main challenge
Turning broad ideas into intentional, refined artwork instead of relying on automatic outputs.
Collect a few examples of visual styles and themes you genuinely want to explore.
Practice explaining the creative choices behind one existing artwork or design.
Draft possible project ideas without assuming a particular AI platform will be used.
Prepare application details, short-answer responses, payment, and required forms early.
Useful if
You already enjoy visual art, digital design, photography, storytelling, or experimenting with creative technology.
Students develop AI-assisted visual work through connected exercises and real-world projects, moving from initial ideas to refined artwork and a final showcase.
Trace the development of generative art and deep-learning approaches to creative work.
Experiment with neural style transfer using photos, textures, patterns, and geometric designs.
Write and refine prompts that turn text and original ideas into images.
Combine multiple AI tools, editing software, and traditional digital art techniques.
Examine bias, image sourcing, artistic responsibility, and collaboration with machine-learning tools.
Develop a self-directed final design project for a professional portfolio.
Present the finished design and creative process to peers in a final showcase.
Next cycle not announced yet. These dates are from the latest verified cycle and should be used as a reference only.
General admission
17 May 2026
Final general admission cutoff for the verified 2026 cycle.
Session 1
14-26 June 2026
Two-week Berkeley course session.
Session 3
28 June-10 July 2026
Two-week Berkeley course session.
Session 5
12-24 July 2026
Two-week Berkeley course session.
| Milestone | Date | Timezone | Status | |
|---|---|---|---|---|
General admission | 17 May 2026 | Local | Reference date | |
Session 1 | 14-26 June 2026 | Local | Reference date | |
Session 3 | 28 June-10 July 2026 | Local | Reference date | |
Session 5 | 12-24 July 2026 | Local | Reference date |
Students entering Grades 9-12
Minimum 3.0 GPA or local equivalent
International applicants must demonstrate English proficiency
Applicants must meet the Essential Eligibility Criteria
Student must participate in completing the application
Program tuition
$5,998 residential; $3,298 commuter — Two tuition options for the two-week course.
Funding or discounts
What's included
Residential tuition includes the academic course, lodging, all meals, excursions, and weekend excursions., Commuter tuition includes the academic course, lunch, excursions, and weekday programming., Residential accommodation includes campus facilities and staff support., A tuition protection plan covering cancellation for any reason was available.
Open the official application portal and enter basic contact information.
Confirm the verification email and complete the account details.
Choose the Berkeley campus, preferred session, AI Design and Media course, and tuition type.
Enter the student's contact information and complete the application with the student present.
Provide the short-answer responses and signed agreement forms.
Pay the $600 deposit and applicable application fee, then submit the completed application.
Monitor email for an enrollment decision and complete any additional forms requested.
The program covers the following focus areas.
AI creative workflows
Move from an original concept to polished artwork using AI platforms and editing software.
Prompt and image generation
Use text prompts, style choices, and repeated refinement to shape visual outputs.
Style transfer and editing
Transform photos, textures, patterns, and geometric designs through neural style transfer.
Ethics and creative responsibility
Examine bias, image sourcing, authorship, and the artist's role in AI-assisted work.
Portfolio and presentation
Develop a final design project and explain its creative process in a peer showcase.
Curriculum may be adjusted based on participant interests and current developments.
A typical day during the program.
Students attend the academic course on weekdays, with five classes in week one and four in week two.
Students join an academic excursion or recreational activity.
College-readiness or True You workshops follow the main activity period.
Residential students take part in clubs or scheduled evening activities.
Named instructors for the verified cycle included Anthony Garcia, a creative and marketing professional with AI-industry experience, and Dr. Carla Engelbrecht, an interactive-media specialist whose work spans major children's media and entertainment organizations.
Course faculty are selected for subject expertise and their ability to challenge and engage students.
Residential rooms do not have air conditioning, and students use common bathrooms.
After completing this program, participants often pursue:
Build a portfolio of original AI-assisted artwork.
Present a final design and explain the creative process.
Develop responsible approaches to AI image sourcing and authorship.
Explore careers in digital art, creative technology, AI ethics, and cultural design.
Practice presenting creative work to peers, educators, and professionals.
The course develops portfolio material but does not state that it awards academic credit or a certificate.
The course runs in Berkeley, California, with students living or studying in a university-campus environment. Program activities can draw on Berkeley, San Francisco, and the wider Bay Area through supervised excursions and local experiences.
Summer Springboard states that the program is not run by its campus partner.
Compare these related creative and technology programs if you want a different subject emphasis, setting, or project style.
Hands-on game design and technology experience
Best for
Students more interested in interactive games than AI-generated visual art.
Software development and gaming career exploration
Best for
Students who want more programming and software development than visual AI art.
Two-week practical exploration of creativity
Best for
Younger students seeking broader art and design exploration without an AI-specific focus.
Architecture and design study in London
Best for
Students whose creative interests center on buildings, spaces, and architectural design.
Save this program in Succeed to compare it with similar programs, dates, costs and formats in one place.
Compare with other programs
Content reviewed by
Co-founder, Succeed | Former secondary teacher and educational leader
Ben works at the intersection of education, technology and school adoption, with expertise in how secondary schools evaluate data-driven tools and how education technology is used in practice.
Succeed uses official provider information where available, but keeps this public page focused on comparison and planning inside Succeed.
Course curriculum reviewed
Session dates checked
Tuition options verified
Eligibility criteria reviewed
Application process checked
Accommodation details reviewed
Refund terms checked
We use source material to verify core facts, then show older cycle dates as reference when a current cycle is not available. Always check current application instructions before applying.